BUMPER BUNDLE

  • Secret Bonez Darkmatter
  • Auteur du sujet
Plus d'informations
14 Nov 2020 22:44 #1218 par Secret Bonez Darkmatter
Réponse de Secret Bonez Darkmatter sur le sujet BUMPER BUNDLE
yep i did that thank you, one last thing why is the eco generator saying this SF Eco Generator - Water: DEBUG:POWER_ECO_GENERATOR checkWater:Ground=22.785019 Water=23.000000 Result=1. i changed the debug thing to false in the script but it didn't help.

Connexion ou Créer un compte pour participer à la conversation.

  • Admin
Plus d'informations
14 Nov 2020 23:33 #1219 par Admin
Réponse de Admin sur le sujet BUMPER BUNDLE
Thats odd - it's the script called power_eco_generator in the 'water mill' (SF Eco Generator - Water)
on line 6 it should read:
integer DEBUGMODE = FALSE;
and that should turn off all debug messages.

Anyway I've just put a fresh copy of the package out and have made sure debug mode is off!

Connexion ou Créer un compte pour participer à la conversation.

donate

hg.vivosim.net:8002:Mintor

hg.vivosim.net:8002:Lugo

hg.vivosim.net:8002:Sandy Island

hg.vivosim.net:8002:Julian Beach

opensim logo