Frage Hud 5.5 and exchange stll not working
- Chelsea Himmel
- Autor
- Dank erhalten: 1
Hud 5.5 and exchange stll not working wurde erstellt von Chelsea Himmel
Posted 01 Dez. 2022 15:50 #2273
5 days and I still can't get the 5.5 hud and exhange to work. I unlinled and relinked account but the hud will not active with the exhange in OSG . If I go to Quintonia it will work. back home and changing back to home group it wants to be avtivated but it doesn't activate/ Help Please would hate to just use the basic opensim version of farning.
von Chelsea Himmel
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- Chelsea Himmel
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- Dank erhalten: 1
[08:06] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule+DynamicTextureUpdater.DataReceived (System.Byte[] data, OpenSim.Region.Framework.Scenes.Scene scene) [0x00041] in <cd17f4e43183489980ebc39e5ce8afe0>:0
at OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.ReturnData (OpenMetaverse.UUID updaterId, OpenSim.Region.Framework.Interfaces.IDynamicTexture texture) [0x00086] in <cd17f4e43183489980ebc39e5ce8afe0>:0
at OpenSim.Region.CoreModules.Scripting.VectorRender.VectorRenderModule.AsyncConvertData (OpenMetaverse.UUID id, System.String bodyData, System.String extraParams) [0x00032] in <cd17f4e43183489980ebc39e5ce8afe0>:0
at OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.AddDynamicTextureData (OpenMetaverse.UUID simID, Op
at OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule+DynamicTextureUpdater.DataReceived (System.Byte[] data, OpenSim.Region.Framework.Scenes.Scene scene) [0x00041] in <cd17f4e43183489980ebc39e5ce8afe0>:0
at OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.ReturnData (OpenMetaverse.UUID updaterId, OpenSim.Region.Framework.Interfaces.IDynamicTexture texture) [0x00086] in <cd17f4e43183489980ebc39e5ce8afe0>:0
at OpenSim.Region.CoreModules.Scripting.VectorRender.VectorRenderModule.AsyncConvertData (OpenMetaverse.UUID id, System.String bodyData, System.String extraParams) [0x00032] in <cd17f4e43183489980ebc39e5ce8afe0>:0
at OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.AddDynamicTextureData (OpenMetaverse.UUID simID, Op
von Chelsea Himmel
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- Chelsea Himmel
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- Dank erhalten: 1
OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.ReturnData (OpenMetaverse.UUID updaterId, OpenSim.Region.Framework.Interfaces.IDynamicTexture texture) [0x00086] in <cd17f4e43183489980ebc39e5ce8afe0>:0
at OpenSim.Region.CoreModules.Scripting.VectorRender.VectorRenderModule.AsyncConvertData (OpenMetaverse.UUID id, System.String bodyData, System.String extraParams) [0x00032] in <cd17f4e43183489980ebc39e5ce8afe0>:0
at OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.AddDynamicTextureData (OpenMetaverse.UUID simID, Op
Hud error when reseting
at OpenSim.Region.CoreModules.Scripting.VectorRender.VectorRenderModule.AsyncConvertData (OpenMetaverse.UUID id, System.String bodyData, System.String extraParams) [0x00032] in <cd17f4e43183489980ebc39e5ce8afe0>:0
at OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.AddDynamicTextureData (OpenMetaverse.UUID simID, Op
Hud error when reseting
von Chelsea Himmel
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- Buzzy Cnayl
- Dank erhalten: 47
I'm afraid the opensim server messages are always very difficult to understand what they are trying to tell you. I can see some mention of dynamic textures and there are some textures pulled from the Quintonia server so may be that. There are a few 'internet changes' I've done and these can take some time to propagate throughout the internet so for now all I can ask is that you wait a while and let me know if it's still not working for you tomorrow afternoon.
von Buzzy Cnayl
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- Chelsea Himmel
- Autor
- Dank erhalten: 1
All good today. Thanks a Bunch. Big HUG!!!
von Chelsea Himmel
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- Buzzy Cnayl
- Dank erhalten: 47