Questão One NPC Plants Trees in Forestry.. Another Forestry, New NPC Doesn't --Same Config

  • a Guest
  • Autor do tópico
  • Obrigado recebido 0
Title kind of says it all. Both NPCs using the same config card. First Forestry platform, the NPC takes care of it all. When I put on a 2nd Forestry platform about 50 meters or so away,, with new NPC, it only planted 2 or 3 trees, out of the whole. Harvesting, is also a puzzle --one does, other one sometimes. Twigs & leaves are left for me. So far, no branches to harvest.

I let the test run for three full hours, this evening. Wondering: did I miss, something?? ????

--

################################################
# This notecard contains all the possible settings for the NPC farmer.
################################################
#
# Last name of the NPC Farmer (first name comes from the chosen NPC)
LAST_NAME=Jones
#
# This text appears in the About section of the NPC's profile
PROFILE=I help out around the farm, always on the go! I tend to mostly talk to myself.
#
# Set to 1 to auto rez the farmer on region restart
AUTO_REZ=1
#
# Radius (in m) to search for items from where the Farmer is standing.
RADIUS=25
#
# Set to 0 to stop the running commentary by the NPC
CHATTY=0
#
# Set to 1 to randomly play sounds (sound names should match NPC first name e.g. santa1, santa2, santa3 etc) or 0 for no sound effects
SOUNDS=1
#
# Name of the item for the farmer to get water
WELL=SatyrFarm Well
#
# Item name | How often to visit | List of plants (separated by ',')
TREE=SF Pine Forest|1|Pine ForestWood,Twigs,Leaves,Branches,Firewood Logs
TREE=SF Maple Tree|1|Maple Tree,Wood,Leaves,Twigs,Branches
TREE=SF Birch Clump|1|Birch Tree,Wood,Twigs,Leaves,Branches,Firewood Logs
TREE=SF Larch Tree|1|Larch Tree,Wood,Twigs,Branches,Firewood Logs
TREE=SF Autumn Tree|1|Autumn TreeWood,Twigs,Leaves,Branches,Firewood Logs
TREE=SF Elm Tree|1|Elm TreeWood,Twigs,Leaves,Branches,Firewood Logs
TREE=SF ShadeTree|1|Shade TreeWood,Twigs,Leaves,Branches,Firewood Logs
TREE=SF Birch Tree|1|Birch Tree,Wood,Twigs,Branches,Firewood Logs
TREE=SF Small Maple Tree|1|Maple Tree,Wood,Twigs,Branches,Firewood Logs
#
# List of feeders (just checks water level)
#TREE=SF Feeder|1|
#
# If set to 1 farmer will harvest all ripe crops it finds, otherwise set to 0
ENABLE_HARVESTING=1
#
# Main store for harvested items
HARVEST_STORE=SF Forest Store
HARVEST_STORE=SF Storage Rack
HARVEST_STORE=SF Wood Seasoning
#
# If some items don't go in main store you can list them and the alternative store
SECONDARY_STORE=SF Herb Bench
#
# These items will be stored in the secondary store
SECONDARY_ITEMS=SF Basil,SF Chillies,SF Chives,SF Coriander,SF Dill,SF Ginger,SF Mint,SF Oregano,SF Parsley,SF Rosemary,SF Spearmint,SF Thyme
#
# If set to 1, farmer will make 'slop' as set out below. Set to 0 to disable
ENABLE_COOKING=1
#
# Default 'slop' is made from water and potatoes,tomatoes,rice or apples, but can be changed here
WATER_NAME=SF Water
#
# List of possible items that can be used
INGREDIENTS=SF Potatoes,SF Tomatoes,SF Rice,SF Apples
#
# Name of 'slop' product
COOKED_ITEM=SF Slop
#
# Name of the cooking device, default is SatyrFarm Kitchen
KITCHEN=SatyrFarm Kitchen
#
# Where to store cooked product (default is SF Fridge)
COOKED_STORE=SF Fridge
#
# Language support - default language
LANG=en-GB
por a Guest

Por favor Iniciar sessão ou Criar uma conta para se juntar à conversa.

  • Buzzy Cnayl
  • Obrigado recebido 47

Respondido por Buzzy Cnayl no tópico One NPC Plants Trees in Forestry.. Another Forestry, New NPC Doesn't --Same Config

Posted 26 Out. 2022 11:24 #2150
To be honest the NPC farmer was really only designed to work in a very simple way (with just items from box 1) so it's a bit hit and miss if it works with other things! The 'by-products' of twigs etc it won't know anything about how to collect those plus I notice in your notecard there are some commas missing. Also you can only give it one main store and one secondary store to use. I do have down to look at re-designing the NPC farmer system as people seem to want it to do things the original designer never envisioned people would want!
por Buzzy Cnayl

Por favor Iniciar sessão ou Criar uma conta para se juntar à conversa.

  • a Guest
  • Obrigado recebido 0

Respondido por a Guest no tópico One NPC Plants Trees in Forestry.. Another Forestry, New NPC Doesn't --Same Config

Posted 27 Out. 2022 10:21 #2155
I was having a problem, too. Now, I know. Don't know, if commas are missing, but will look. Thanks.
Last Edit:27 Out. 2022 10:25 por a Guest
Ultima edição : 27 Out. 2022 10:25 por a Guest.

Por favor Iniciar sessão ou Criar uma conta para se juntar à conversa.

  • a Guest
  • Autor do tópico
  • Obrigado recebido 0

Respondido por a Guest no tópico One NPC Plants Trees in Forestry.. Another Forestry, New NPC Doesn't --Same Config

Posted 27 Out. 2022 10:32 #2157
Oh, ok... will see about scoping out the places missing commas... might, help. Thanks! ????
por a Guest

Por favor Iniciar sessão ou Criar uma conta para se juntar à conversa.

donate

hg.vivosim.net:8002:Mintor

hg.vivosim.net:8002:Lugo

hg.vivosim.net:8002:Sandy Island

hg.vivosim.net:8002:Julian Beach

opensim logo