Questão Animal script version 5.7 - YEngine support
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A new animal rezzer/updater is now available. This has various fixes and updates and has been tested on the current official release of opensim (0.9.2.0) under the new default YEngine. Please note that earlier versions of the animal script will not work under YEngine so you should update any existing animals under XEngine before you switch.
CHANGELOG
// New animal - Donkey
// State is now saved to a notecard as primary backup. Still uses description for legacy support but some newer params may get lost due to length limit of desc.
// Added config options for manure (time and product)
// Added extra config for FEMALE_SCALE so this way you can adjust all scales to get the overall size of animals to your liking
// Added new menu option to allow adjusting adult scale
// Added multilingual support for animal responses to petting (TXT_PET_RESPONSEn)
// integer AN_AUTO_POO = 0; // if 1, animal will rez poo when ready, if 0 then farmer needs to collect it.
// Added pet heaven feature
// Added support to make animal a pet and pet to animal
// When mated wasn't sending correct HEALTH message to users HUD
// Added new config option to specify if animal or human
// If being touched by owner, won't bother to check is the same group
// Added sleep mode option
// Fix YEngine compatibility issues
CHANGELOG
// New animal - Donkey
// State is now saved to a notecard as primary backup. Still uses description for legacy support but some newer params may get lost due to length limit of desc.
// Added config options for manure (time and product)
// Added extra config for FEMALE_SCALE so this way you can adjust all scales to get the overall size of animals to your liking
// Added new menu option to allow adjusting adult scale
// Added multilingual support for animal responses to petting (TXT_PET_RESPONSEn)
// integer AN_AUTO_POO = 0; // if 1, animal will rez poo when ready, if 0 then farmer needs to collect it.
// Added pet heaven feature
// Added support to make animal a pet and pet to animal
// When mated wasn't sending correct HEALTH message to users HUD
// Added new config option to specify if animal or human
// If being touched by owner, won't bother to check is the same group
// Added sleep mode option
// Fix YEngine compatibility issues
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