Domanda BUMPER BUNDLE

  • Secret Bonez Darkmatter
  • Autore della discussione
  • Ringraziamenti ricevuti 0

Risposta da Secret Bonez Darkmatter al topic BUMPER BUNDLE

Posted 14/11/2020 22:44 #1218
yep i did that thank you, one last thing why is the eco generator saying this SF Eco Generator - Water: DEBUG:POWER_ECO_GENERATOR checkWater:Ground=22.785019 Water=23.000000 Result=1. i changed the debug thing to false in the script but it didn't help.
da Secret Bonez Darkmatter

Si prega Accesso o Crea un account a partecipare alla conversazione.

  • Admin
  • Ringraziamenti ricevuti 258

Risposta da Admin al topic BUMPER BUNDLE

Posted 14/11/2020 23:33 #1219
Thats odd - it's the script called power_eco_generator in the 'water mill' (SF Eco Generator - Water)
on line 6 it should read:
integer DEBUGMODE = FALSE;
and that should turn off all debug messages.

Anyway I've just put a fresh copy of the package out and have made sure debug mode is off!
da Admin

Si prega Accesso o Crea un account a partecipare alla conversazione.

donate

hg.vivosim.net:8002:Mintor

hg.vivosim.net:8002:Lugo

hg.vivosim.net:8002:Sandy Island

hg.vivosim.net:8002:Julian Beach

opensim logo