Pregunta hunting
- Admin
- Gracias recibidas: 259
Sorry to hear that - take it steady.
por Admin
Por favor, Identificarse o Crear cuenta para unirse a la conversación.
- jeremy westfall
- Autor del tema
- Gracias recibidas: 17
update : i have the movement for both flying and land base animals working.they also take damage for bullets or other items that hit them.only problem i having right now is animation of prim.I worked out the no feed,but still working on the breedable part.
por jeremy westfall
Por favor, Identificarse o Crear cuenta para unirse a la conversación.
- Admin
- Gracias recibidas: 259
For animals perhaps you can start with the existing animal script and set in the config the eat and drink times to a huge number (see the dolphin) so they don't need to eat or drink. For mating I'm thinking that when they become adult, you could put in a random event generator in the 'refresh' function that when triggered calls the 'mating' part of the scripts (basically set status to "WaitMate" and trigger a sensor scan for males) as a possibility.
I've just updated all the code to the current versions at github.com/punyauk/QuinLife
I've just updated all the code to the current versions at github.com/punyauk/QuinLife
por Admin
Por favor, Identificarse o Crear cuenta para unirse a la conversación.