Pregunta Water Towers

  • Mak Attack Lord
  • Autor del tema
  • Gracias recibidas: 13

Water Towers Publicado por Mak Attack Lord

Posted 19 Sep 2020 01:37 #762
Is there a way the Towers can get water auto or you have to manual add water?
por Mak Attack Lord

Por favor, Identificarse o Crear cuenta para unirse a la conversación.

  • Elke Craig
  • Gracias recibidas: 7

Respuesta de Elke Craig sobre el tema Water Towers

Posted 19 Sep 2020 02:50 #763
YOU PLACE A WIND PUMP NEXT TO THEM AND THEY WILL FILL THEM UP
por Elke Craig
El siguiente usuario dijo gracias: Mak Attack Lord

Por favor, Identificarse o Crear cuenta para unirse a la conversación.

  • Admin
  • Gracias recibidas: 259

Respuesta de Admin sobre el tema Water Towers

Posted 19 Sep 2020 10:05 #766
If you are using the wind powered ones then you do need one wind pump next to each water tower (i.e. one each) If you are using the electric water towers then they all take water from the electric pump and you only need one pump for the entire region.

( you can find out more about setting your region up with electricity at quintonia.net/forum/news-updates/30-electricity#33 )
por Admin
El siguiente usuario dijo gracias: Elke Craig, Mak Attack Lord

Por favor, Identificarse o Crear cuenta para unirse a la conversación.

  • Calder Darkstone
  • Gracias recibidas: 0

Respuesta de Calder Darkstone sobre el tema Water Towers

Posted 26 Ene 2021 14:51 #1301
Looking for a tad more specific info. I'd like to have a wind pump about 200m from the water towers for visual effect. Hoping it would be possible to use relay mode to somehow link things but not sure of maximum ranges or exactly which config needs to say wind pump or relay or... I guess I could just end up faking it and putting an invisible pump near the water towers and make it look like it's getting power from far away. Thoughts?
por Calder Darkstone

Por favor, Identificarse o Crear cuenta para unirse a la conversación.

  • Admin
  • Gracias recibidas: 259

Respuesta de Admin sobre el tema Water Towers

Posted 26 Ene 2021 15:31 #1302
If you are more looking for 'effect' then you could just put the wind pump out but set the water tower mode to SELF so it fills up without actually needing the pump. If you do want to actually have the water tower being fed from the wind pump, then the distance between the two can be no more than 96m. As a water tower can then feed other water tower(s) in relay mode, an option may be to use the 'water drop' water tower, as you can just hide that under a rock or something! For that option you would:
  1. Put out the Wind pump and put the water drop 96m away from it.
  2. Make sure the water drop is called SF Water Tower
  3. Edit the config notecard in the water drop and change the two items as below:
    Code:
    MODE=WIND WEATHER=0
  4. You would then set one or more water towers, all no more than 96m away from the water droplet, and edit the config notecard in those to have
    Code:
    MODE=RELAY RELAY_WELL=SF Water Tower

There is some information at quintonia.net/information/user-guide/chapter-9-storage-wells that may help.
Last Edit:26 Ene 2021 15:32 por Admin
Última Edición: 26 Ene 2021 15:32 por Admin.

Por favor, Identificarse o Crear cuenta para unirse a la conversación.

  • Calder Darkstone
  • Gracias recibidas: 0

Respuesta de Calder Darkstone sobre el tema Water Towers

Posted 26 Ene 2021 16:06 #1303
Fantastic! Thank you very much. That's what I was looking for. I've been reading as much as I can and it's great docs. Sometimes I'm a tad dense.
por Calder Darkstone

Por favor, Identificarse o Crear cuenta para unirse a la conversación.

VivoSim Grid - Stats

7d uptime badge   24h uptime badge   1h uptime badge

GridStatus: ONLINE


Online_Now: 10

Visitors_Last_30_Days: 416

Total_Regions: 15

Login_URL: hg.vivosim.net:8002

Website: https://vivosim.net

XML format
JSON format


VivoSim Shop

donate

hg.vivosim.net:8002:Mintor

hg.vivosim.net:8002:Lugo

hg.vivosim.net:8002:Sandy Island

hg.vivosim.net:8002:Julian Beach

opensim logo