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hunting
- jeremy westfall
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01 Oct 2020 18:56 #939
by jeremy westfall
hunting was created by jeremy westfall
use raycast for weapon and pathfinder to move animals. animals give meat and skin. Make gunpowder from mining ,bullets from smithing or bow and arrow from wood and use feather from chicken, bow string from spinning wheel .
The following user(s) said Thank You: Louis Quatorze, Mak Attack Lord
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- Louis Quatorze
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01 Oct 2020 19:00 #941
by Louis Quatorze
Replied by Louis Quatorze on topic hunting
Very good idea!
Louis
Louis
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- a Guest
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02 Oct 2020 16:22 #956
by a Guest
Replied by a Guest on topic hunting
Great Idea Jeremy! Perhaps each animal harvested that way could count as a few XP as well?
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- Mak Attack Lord
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02 Oct 2020 21:37 #960
by Mak Attack Lord
Replied by Mak Attack Lord on topic hunting
Extra XP on killing an animal would be good.
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- Hope Fading
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03 Oct 2020 16:55 #971
by Hope Fading
Replied by Hope Fading on topic hunting
dang you all keeping this man busy LOL
poor Cnayl
poor Cnayl
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- Admin
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03 Oct 2020 18:33 #974
by Admin
Replied by Admin on topic hunting
looks interesting but alas I see that opensim doesn't support any of the Pathfinding functions so would have to be done a different way.
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